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Coolin
June 23rd, 2001, 02:18
I recently looked at a nice flash intro. In this intro, it has a spinning 3D "P." I was wondering if anyone knew what program can create this cool effect. I would like it if it was easy to use, but if the program is difficult to use, I'm willing to learn.

The flash intro can be found at: http://www.coolin.f2s.com/pkflashintro.swf

el crapo
June 23rd, 2001, 07:10
I doubt it, but it coulda been Swift3d. It's a 3D program that incorporates flash. And btw...where was that letter "P"? I saw a spinning letter "F" and "S" no "P".

Bruce
June 23rd, 2001, 07:34
yeah i didn't see the letter "P" either

LeX
June 23rd, 2001, 10:04
I am positive that that is a spinning "F"... or did a little part of the "P" fall off? :D

Coolin
June 23rd, 2001, 12:57
Ack, yes, it is an "F."

Anyway, does anyone know how to create that? It doesn't have to be in flash (although that would be preferable), any program would do.

LeX
June 24th, 2001, 07:34
Originally posted by el crapo
I doubt it, but it coulda been Swift3d. It's a 3D program that incorporates flash.

Coolin
June 24th, 2001, 13:29
It's also $139. And we aren't even sure it works yet.

roblev
June 25th, 2001, 11:49
I know how Swift3D works, and I have it. And trust me, it is going to be the worst purchase you have ever made over the internet and the worst software you have purchased for $149, or whatever it is.

I downloaded it and found it was slow and didn't do the job properly, so I deleted it. Then I stumbled across a something little better called Vecta3D. OMG!, it was a dream, it did everything i could think of and more. Anyways, got to go, if you want me to follow up on this post, keep posting cuz it will notify me thru email....

coolguy23
June 25th, 2001, 13:41
i "bought" ;) swift3d and also found it was slow, but it was pretty nice...but just too slow, well anyways i deleted and now i'm about to try vecta3d (http://www.vecta3d.com) as mentioned above

zazoo
June 25th, 2001, 13:53
theres a way to import 3dmax files into flash
I think thats probably how they did it seeing how its a flash intro

I have never imported 3d stuff into flash so I dunno how but I remember reading about it

roblev
June 25th, 2001, 14:05
Umm, don't say anything unless you have tried it before. The only way to get 3dsmax files to work with flash is to use swift (ewe) or vecta3d.

Coolin
June 25th, 2001, 14:59
Just wondering, how is Swift3D "slow"?

roblev
June 25th, 2001, 15:13
On my computer, which is a very fast p3, it's rendering engine which outputs to the flash file is extremely slow because it has to render rays and all of the other BS which goes with 3d. Vecta3d renders WAY faster, plus it looks nicer.

zazoo
June 25th, 2001, 15:47
Originally posted by roblev
Umm, don't say anything unless you have tried it before. The only way to get 3dsmax files to work with flash is to use swift (ewe) or vecta3d.

oh heh heh
oops :rolleyes:

roblev
June 25th, 2001, 15:50
no hard feelings, buddy

Coolin
June 25th, 2001, 16:21
From what I see, Vecta3D needs a 3DsMax file or an Illustrator file to import... No drawing tools or anything.

Do I have to get those programs now?

zazoo
June 25th, 2001, 22:51
:o
thank you :)
:o

roblev
June 26th, 2001, 10:08
Originally posted by Coolin
From what I see, Vecta3D needs a 3DsMax file or an Illustrator file to import... No drawing tools or anything.



Actually, to correct you, Swift3d Standalone Version (the one i have) needs a 3dsmax (.3ds) file, which has been already made, in order to render into flash.

On the other hand, Vecta3D needs 3dsmax the program in order to run, just like you would render a video in 3dsmax.

zazoo
June 26th, 2001, 22:32
if ya dont have 3dsmax but still want to test out that program you can get som .3ds files from here http://www.3dcafe.com/asp/meshes.asp

see? I helped this topic after all

Coolin
June 26th, 2001, 23:49
Geez. What's the use of a standalone version when it requires another program?

roblev
June 27th, 2001, 12:20
Sometimes I actually wonder that too. I guess they made it as a test program to see if users liked it or not, and then made it work with 3dsmax, softimage, and lightwave.